Possessed Partnerships
Trap Normal

Possessed Partnerships

  • Archetype:
  • Possessed

  • View:
  • 3822




Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 2, 2026
63± 6/ 100
Power Score
Intrinsic 62
Deck 64

Possessed Partnerships — Power Evaluation

Final Score: 63 ± 6 · Confidence: Medium

  • Intrinsic: 62 · Deck: 64 · Meta: provisional
  • Primary role: Extender · Secondary: Recovery/Recursion, Removal

Why it scores here

Possessed Partnerships earns its score as a dual-function Normal Trap that extends 1500 DEF Spellcaster boards and recovers key Possessed Continuous Spells/Traps from the GY, making it a consistent engine support piece across 27 archetype homes at 100% inclusion in Charmer and Spellbook strategies. Its intrinsic power is capped by Normal Trap timing — the card must be set before activation — and the once-per-turn lock forces a choice between extension and recovery in the same turn. ATK and DEF statistics play no role in this score; the value comes entirely from the summon and GY recursion effects. No combo data was available so board conversion estimates are text-based inference, which constrains confidence to Medium.

Axis scores

Axis Score Evidence
Accessibility 58 Co-deck rates of 94–96% with Spellbook of Grand Circle and Charmers of the Grand Circle suggest reliable access via archetype search engines, but Normal Trap timing imposes a mandatory one-turn set delay before activation (inferred from card type and partner rates).
Combo & Conversion 55 Summons any Spellcaster with 1500 DEF — covering all Familiar-Possessed monsters — from hand or GY, providing an extra body for Charmer Link and Spellcaster Extra Deck plays with conditional destruction as a bonus; no combo data available to verify actual board conversion (inferred from card text).
Resource Economy 65 GY banish effect recovers a Possessed Continuous Spell/Trap directly to the field, recouping lost engine pieces over subsequent turns; Effect 1 also retrieves from GY, effectively breaking even or generating advantage from a used resource (verified from card text).
Effect & Interaction 52 Destroys 1 face-up card if 2+ different Attributes are controlled — a condition Charmer decks regularly achieve by controlling stolen opponent monsters — but the destruction requires Effect 1 to resolve first and is not a hard negate (inferred from card text and archetype context).
Material Utility 62 The summoned 1500 DEF Spellcaster body serves as material for Selene Queen of the Master Magicians (257 co-deck rate, 64.2%) and Charmer Link Monsters; face-down Defense Position option also enables flip-effect setups (inferred from card text and top partners).
Resilience & Flexibility 55 Two distinct effects cover different game states — main-phase extension versus GY recovery — and the GY banish effect survives destruction of the card on the field; however, Normal Trap timing fundamentally limits reactive flexibility compared to Quick Effects or hand traps (verified for two-effect structure, inferred for comparative limitation).
Deck-Building Efficiency 58 Runs at an average of 1.17 copies across 400 decks in 27 distinct archetypes, indicating a clean 1-of slot with minimal redundancy cost; the 1500 DEF Spellcaster requirement and Possessed S/T dependency tie it specifically to archetype subsets rather than full generic splash (observed from deck data).

Calculation

Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 62, Deck ≈ 64, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Special Summons any Spellcaster with 1500 DEF from hand or GY, covering all Familiar-Possessed monsters for flexible board extension
  • GY banish effect recovers Possessed Continuous Spells/Traps directly to the field, sustaining the engine across multiple turns
  • Conditional destruction of any face-up card provides versatile removal attached to the summon at no extra cost
  • 100% inclusion in Charmer and Spellbook archetypes per usage statistics confirms consistent role as a core support piece
  • 27 distinct archetype homes across 400 decks demonstrates meaningful reach across Spellcaster-based strategies

Weaknesses

  • Normal Trap requires setting and waiting a full turn before activation, creating a meaningful tempo gap against aggressive opponents
  • Once-per-turn lock forces a choice between extension and recovery in the same turn, reducing overall output per duel
  • Multi-attribute condition for destruction is not always guaranteed outside dedicated Charmer setups
  • GY banish permanently consumes the card, limiting the recovery effect to a single use per copy
  • Zero combo data means actual board conversion efficiency is entirely unconfirmed by observed play

Counters / choke points

  • Royal Decree and Imperial Order negate all trap cards, making this card useless on the field
  • Solemn Strike or Dark Bribe can negate the activation of Effect 1 before the summon resolves
  • Abyss Dweller prevents the GY banish effect from activating
  • Ghost Ogre & Snow Rabbit can destroy the card on activation before it resolves
  • Disrupting the multi-attribute board state before this card resolves removes the conditional destruction bonus

Best use

Core extender and GY recovery engine for 1500 DEF Spellcaster strategies; provides an extra body and conditional removal while sustaining Possessed Continuous Spell/Trap access. Decks: Charmer, Familiar-Possessed, Spellbook, K9, Dark Magician. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Trap card requiring a set before activation; Special Summons 1 Spellcaster with exactly 1500 DEF from hand or GY in Attack or face-down Defense Position; Conditional destruction of 1 face-up card if controlling monsters with 2+ different Attributes; GY banish effect recovers a Possessed Continuous Spell/Trap to the field by targeting; Once-per-turn restriction applying to whichever effect is used; 100% inclusion in Charmer (DuelLinks) and Spellbook archetypes per usage statistics; 27 distinct archetype homes across 400 matched decks in deck data; Average 1.17 copies per deck; 353 of 400 decks run exactly 1 copy
  • Observed: 97.5% of deck appearances are in format 7; Co-deck rates: Charmers of Grand Circle 96.2%, Spellbook of Grand Circle 94.2%, Spellbook of Secrets 94%, Awakening of the Possessed 81.2%; All 400 sampled decks include this card in the main deck (100% inclusion in sample); 70% inclusion rate in Familiar-Possessed archetype per usage statistics with 1 typical copy
  • Inferred: Spellbook of Grand Circle and Spellbook of Secrets engine likely facilitates searching or accessing this card; The 1500 DEF condition covers all Familiar-Possessed archetype monsters, making the summon target broad within the archetype; Multi-attribute condition is reliably met in Charmer strategies through opponent monster borrowing effects; Summoned Spellcaster body qualifies as Link/Xyz/Synchro material for Selene Queen of the Master Magicians and Charmer Link Monsters
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) in all formats no confirmed direct searcher for this card specifically — access via Spellbook engine is inferred from partner co-deck rates











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